Monday, October 26, 2009

UFO Tests - Work in progress - Part 3



Here are two more clips I animated with the UFO model for fun when I made it, 3D World magazine had a UFO sound effect free with it this month so I thought I'd add some sound and post these !!

Monday, October 05, 2009

Alien Illustration - Circa 1987


I found this during a clear out of junk recently, I've had to give it a bit of a clean up in Photoshop as the original picture was a bit yellowed and had spray paint spatters on it. This Giger-esque Alien was drawn by me around 22 years ago, and looking back I've realised was a bland pose it is in, hardly the most dynamic drawing I've seen, also not quite sure about my thinking of the fact the Alien appears to have two penis like appendages ?! Still I thought I'd post this old picture as I still quite like it !!

Monday, September 28, 2009

The candy-colored clown they call the Sandman.

Found this while clearing out some old drawings etc... Never got around to finishing it, it's Dennis Hopper as Frank Booth from David Lynch's Blue Velvet and I probably drew this around 1988. Even though it's unfinished I thought I'd post it up for all to see !!

Monday, September 07, 2009

Robot Head

Here's something I made a while back that I recycled partly form the Cyberman head I'd made earlier and posted here back in 2007. Suppose it's some kind of robot head, but it's also inspired by the Helmet's from Final Fantasy: The Spirits Within and games like Killzone. Made in Max 7.

Saturday, September 05, 2009

UFO Tests - Work in progress - Part 2

Been doing some work on the UFO model and started work on a CG environment, at the moment the buildings have simply been copied far left and right to fill out the scene, but I'm working on some new buildings for there, also they need chimneys, TV Ariels etc... to help dress them. The phone box textures I took in Yarm along with the NatWest bank front, you can see a closer picture of the phone box that I posted here back in 2006, the shop textures I got from some pictures I took in Middleton in Teesdale a few years back. The buildings are fairly low poly and I'm only building what you'll see for the most part.

As for the UFO, I've changed the colour of the outer lights at the request of Steve who I'm modeling these for. The above render is purely a test at the moment with a bit of photoshop enhancement.

Another test vid, a little on the dark side now it's in You Tube, but you get the idea !

Friday, September 04, 2009

UFO Tests - Work in progress


Here's a couple of quick tests for one of the models I'm making for a proposed TV documentary about UFO sightings, this one being a Black triangle - UFO which have been observed since as far back at the 1940's, there was also a mass sighting of these of St. Petersburg in Russia in 1997.
Still some work to do on this mesh, making it in Max 7 and these test renders were done in Vue 6.

Thursday, September 03, 2009

Wolfman Sketch

Old sketch from a book of numerous doodles and junk that I decided to paint up in Photoshop.

Star Wars - Imperial Battlestation

I started this around 2 years ago for a UK Star Wars fan film some guys I vaguely new were making, anyway nothing ever came of the project and it got shoved to my spare drive to gather virtual dust. Happened across it the other month while looking for something else. It was designed to be a battlestation but a fraction of the size of a Death Star but still big enough to pack a good punch.
One of the guys on Sci-Fi Meshes forums said it should be called the "Giant Hurt Ball" :)

Here's a picture to show the scale compared to the Death Star from Star Wars

Tuesday, September 01, 2009

Gingerbreed

Gingerbreed is an independent SF Comedy feature directed by Jonathan Dorfman and Szymon Weglarski, with live action filmed in New York in 2006. This low budget film is relying heavily on the use of virtual sets to boost it's look, hence the film being shot against green screen, with production of the large amount of Visual FX shots has been progressing steadily over the last few years. I was contacted to build the main Russian ship for this film a while back, and I
documented the making of part of the ship here on my art blog. The whole ship design will be unveiled closer to the films release, as Jonathan and Szymon want to keep the full design of the craft under wraps. I'm really looking forward to seeing the final film and what the ship looks like rendered.

The Gingerbreed Blog can be followed here

Sunday, August 30, 2009

Vue 6 Renders


Here's some older Vue 6 renders from my spare drive that I've dug out to post seeing as though I've not posted anything in a while here.

Friday, June 12, 2009

Tie Fighter Model

I posted this picture on my Blog here in Jan o8' I got a lot of feedback on this, though I didn't let on it was a model as I think some people thought it was a CG render.

Anyway, the model has been minus it's wing and top hatch for a while, so during a clear out I've fixed it and decided to take some pics to prove it is really a kit and not a CG render.

The Tie-Fighter has always been one of my favourite Star Wars ships, I like this much better than the later Tie-Interceptor from Return of the Jedi.

Friday, May 01, 2009

Just my Artwork

You can view just my artwork at my other Blog, here it can be viewed without any descriptions or feedback and all on one page.

Check it out HERE

Friday, March 27, 2009

Tucker Sno-Cat for Dylan Teague - Part 2


Here are 2 panels from the comic strip being illustrated by Dylan Teague with the Sno-cat I mentioned here a few weeks ago, I think the illustrations look fabulous ! Can't wait to see the finished comic.

Thursday, March 19, 2009

Blake's 7 - The London - Work in Progress

This is an older model that I plan to finish one day which is a CG replica, thought not 100% accurate to the shooting miniature, of The London from the early episodes of Blake's 7, it was the prison ship that was to take Blake, along with the other prisoners to Cygnus Alpha, during that journey the ship happens upon the abandoned Liberator and Blake, Avon and Jenna manage to jump ship.

The original ship was designed and built by Ian Scoones. It's a very boxy design and is described in the episode as being a converted deep space freighter, we hear in the episode 'Spacefall' that the journey to Cygnus Alpha will take approximately 8 months ship time, yet it seems to be only a matter of days if not less in the actual episodes, from the size of the mess quarters etc... it looks like it would have been a very boring 8 months had it really taken that long.They also talk about things like how the doors might work and lock literally withing ear shot of the guards.

Matt Irvine mentions on the DVD Extra's that the ship was recycled for a Children's TV show called Space Vets, it would seem some changes were made as the box on the front tower seems bigger in the pictures I've seen of this model at exhibitions than it actually does in the episodes of Blake's 7, see bottom left pic above for the model as it is now. I prefer this so it's the version I've gone for in my build. I'll get around to finishing this eventually and have some good reference pics with the help of Niel Bushnell and some of the SF Modelling forums online.

Thursday, March 05, 2009

Tucker Sno-Cat for Dylan Teague

I made this 3D Model of a Sno-Cat recently for comic book artist Dylan Teague
Dylan is currently illustrating a comic and needed some good reference for a Sno-Cat vehicle, having searched online Dylan asked me if I could make him a 3D model so he could import it into Google Sketch-Up so he could then use it to help him with the specific angles he needed for the strip.
The model is based on a number of Sno-Cat references that both Dylan and me found in an online search, and the model is a bit of a hybrid of those. It didn't need texturing at all so it made the job quicker. I've seen some of the panels that this is getting used in and it looks cool, and I'm sure Dylan will be posting pages from the comic on his site soon.

Here's Dylan's render in Google Sketch-Up

Friday, February 06, 2009

Mine Level Pt 2

I posted this back in 2006 here from the PS2 Game Stealth Force - The War on Terror I did whilst at Atomic Planet Entertainment. I found these renders today I did at the time, these were just to test the tunnel sections and details and were not used quite like this in the final game.

Here are some grabs I found online from the same level from the actual game, it really was a bargain basement shoot em up, the A.I. on the enemies was all over the place, you could literally be looking at a bad guy and he wouldn't see you, and then you'd be miles away from one and they'd start shooting at you. Still I had fun building this level even if the game was crap.

Crashed Spaceship - Unfinished

I found this picture today that I never got around to finishing of a crashed spaceship, drawn on paper and scanned and coloured in Photoshop.

Thursday, January 01, 2009

Blog Birthday

Well this is the 382nd Post on my Blog since I started it on Jan 1st 2006. It was a very quiet year for posts last year but I hope to rectify that this year. Thanks to all the people who visit here and leave comments. I also have a blog HERE with general nonsense that you can visit if there's nothing been posted here.
It's 2009 so a Happy New Year to you all.

Friday, December 19, 2008

Retro Spaceship - WIP

I started this ship back in August or before in 2006. This is as far as I ever got with it, found it today and did these renders. It's about 75% finished, needs more paneling work and detail and the inside of the cockpit detailing. I'll eventually get around to finishing it, in between other stuff no doubt. I was going for a retro Dan Dare/Flash Gordon type feel with this. I love War Rocket Ajax from the Flash Gordon movie.

The cockpit will probably have seating for 4 and I might do some other windows further along the ship sometime.

Monday, December 15, 2008

Shuttle Bus


This model is a rework of the City Transport Vehicle I did for Mark Cheng's short SF Film Deployment Strategy. See the original model I made here

Wednesday, October 15, 2008

Vue Landscapes


The same terrain rendered with different lighting and materials in Vue 6

Thursday, October 02, 2008

Bad Guys Spaceship - pt2



These are some anims I did of the ship in Vue 6 for the guys at Monkeyhound for their project. These were just test shots that were shown along with some other stuff to help sell the project. To watch the footage in higher quality click the link here and click Watch in High Quality at the bottom right of the player.

Friday, September 26, 2008

Bad Guys Spaceship

This ship was kit bashed from some existing CG parts and older models I'd made, as part of a pitch for SF project for the guys at Monkeyhound.


Monday, September 01, 2008

Hyperdrive - Cybermen Container

I was watching Hyperdrive the other evening, I was skipping channels and noticed it was on, the episode featured the Lemurian Freighter that I made.
I made some posts back in 2006 about this ship Here's post 1 and here's post 2 also I made a post here about the Dark Star bombs that I'd put amongst the cargo as an in joke.
One thing I thought I'd mentioned at the time but didn't was another of the containers was a series of 12 cylinders meant to contain Cybermen from Doctor Who, the containers had the Cyberman logo on that was seen in the classic Tomb of the Cybermen. Of course this was far too small ever to be seen during the actual episode, I just put them there for fun.

Saturday, August 16, 2008

Alien Worlds Magazine

Issue 4 of Alien Worlds Magazine features one of my older UFO pictures. The yellow beam and USA being additions made by the magazine.
Issue 4 is on the shelves now.

Saturday, July 19, 2008

Unfinished Room

I did this room in 2006, a 3D forum was running a competition to make a scene using only the textures they provided, I was a little late downloading the texture pack so I only managed to make a start on my scene, later I did a bit more to it for the fun of it. I just found this render that I'd done at the time as I was building the scene.

Saturday, July 12, 2008

30,000 Blog Visitors

My Blog has reached 30,000 posts. Cheers for all the feedback off everyone, and thanks to those who just come looking. Hopefully I'll have some new updates soon.

Wednesday, July 09, 2008

Honey Nut Cheerios commercial - Part 4

I did this at the time of making the CG model just for a bit of fun, I did a render and tried to create the illusion that the ship I made was a miniature being filmed by a motion control camera against a blue screen. The motion control camera came from a still I found on Google.

Tuesday, July 01, 2008

Honey Nut Cheerios commercial - Part 3

I went to see my mate's over at Qurios Entertainment yesterday, and Niel there told me that I had to update this blog or he'd post the video he has of me up on You Tube, now I'm not sure what video he means but I wasn't going to take the risk.
So here's an update. When I first got the offer to do the rocket and gantry on the Honey Nut Cheerios advert I started building a section of what would have eventually been a much chunkier gantry, this was just the elevator/stairs and access ganty, to be fastened to something with lots of pipes detail etc...

As I mentioned in my first post about this advert, the guys at Uli Meyer Animation liked the European Ariane 5 style of ship and gantry over the US/Nasa style of craft. I didn't really have a final idea for what the rest of the gantry would look like, but I was looking over some Derek Meddings and Mike Trim stuff from the Gerry Anderson era of miniature FX, also found some nice miniature work by Martin Bower which made great reference.

I salvaged a few part of this for the finished gantry but otherwise this has gone into the spare bits folder on my PC.


video

Thursday, June 19, 2008

Honey Nut Cheerios commercial - Part 2



Finally it seems someone has loaded this advert onto You Tube so you can see the ship I built in the ad, blink and you'll miss it though, you're probably best watching it through more than once.
Noticed a great continuity with the astronauts helmet towards the end of the ad, see if you can spot it :)